TLDR; If you have a flexible schedule, this is an easy play-to-earn game
This game has a very simple concept – keep your pets fed and they will produce some $CUDL tokens for you every 24 hours. BUT, if you forget to feed them, they die and are not recoverable.
For the first 2,000 CUDL pets that are minted, the cost is 0.1 ETH which is about $400 at the time of writing this. After the first 2,000 are minted, you will only be able to buy them from other CUDL owners that breed their pets.
As of today, there are still over 1,000 pets to be minted. It will be interesting to see what happens once they are gone and the market gets to decide the price. Leveled up pets could go for a very hefty price….
CUDL Pets runs on the Arbitrum Layer-2 network to keep gas fees low and security high. You do not need a separate wallet but you do need to bridge your ETH over to Aribitrum if you have not already done so. You will need ETH to purchase your CUDL pets.
The game looks pretty easy on the surface but if you take the time to calculate the numbers, the returns can get to be very significant.
I encourage you to break down the numbers in Excel or Google Sheets and see for yourself. You can use their calculator to calculate the returns on each level. It makes more sense to purchase a group or litter of CUDL pets since you can multi-claim the rewards. Instead of of paying $3-$5 in gas per pet to claim your rewards, you will pay that fee to claim the rewards on ALL of your pets. Run the numbers with 10 pets, then 25 pets, then 50 pets and see what it looks like…
For example, a level 100 pet will earn 9.071 $CUDL tokens per day which is worth about $15 at today’s rates. 10 pets would be $150 per day – 50 pets would be $750 per day!!
In order to level up your pets, you need to feed them various items such us cucumbers or tuna which can be purchased with $CUDL tokens. Each food item gives a different combination of points and extensions on the days remaining until they die. For example, Tuna costs 10 $CUDL and gives your pet 2700 points towards leveling up as well as changes your time of death to 5 days.
It’s important to keep in mind that when you purchase food for your pet, the time of death gets RESET, not added to. So if you had 2 days left until your pet died and you bought tuna, it would now have 5 days left until death – not 7.
This is also true of mining. If your 24 hours expired at 8am and you waited until 10am to claim them, you would not be able to claim again until 10am the next day – not 8am.
Although there are many different strategies you can use in the game, the most cost effective and fastest method of leveling up is by feeding tuna every 5 days until you reach the level you want. If you did this every 5 days, along with claiming your rewards every 24 hours, your pet should reach at least level 50 within 2 months. And, after about 3 tuna feedings, your pets become self-sufficient – meaning that you will be earning more $CUDL tokens than it takes to keep feeding them tuna…
Sounds easy, doesn’t it?
The biggest challenge that I’ve found so far is the feeding time. You never ever want to wait until the last minute to feed your pets. There are a lot of things that can go wrong last minute that you need to think about. What happens if the power goes out? Internet drops? Computer crashes? You should be prepared with a backup method to feed your pets in the event that your main method fails or is unavailable. There are no 2nd chances. I’ve seen some discussions on the discord that are very painful….
I’d suggest giving yourself several hours but the problem is, the next feeding time is then moved up those couple of hours. After several feeding times, you are going to lose a day of rewards claims because your feeding time backs up before your claim time. So prepare accordingly. I’ve already prepared to do this once per month to “reset” my schedules. Just keep this in mind and plan on losing at least one day of rewards each month.
Tips for Success
- Always feed your CUDL Pets through the contract. Once you have 10 or more CUDL Pets, the webpage is going to load very slowly for you. If you try to feed using the webpage, you have to select each pet one by one in order to do a multi-claim on your rewards. If you feed through the contract, it’s very easy and saves you a whole lot of time. If you are not sure how to do it, here is a video tutorial on how to do it.
- If metamask shows an error when you attempt to WRITE the contract, REJECT the transaction – reload the webpage – reconnect your wallet and try again. It seems to happen if you try to claim a few seconds before you are supposed to.
- ALWAYS, ALWAYS, ALWAYS, yes, ALWAYS verify your Arbitrum transactions using Arbiscan. Just put in your wallet address and verify that your claim and feed transactions were successful AND with the number of pets matching your transaction.
- After you have fed your pets, and verified the transaction on Arbiscan, wait 20 minutes and refresh the CUDL pets list to make sure it shows the TOD (Time of Death) is correct. There is a delay before it updates so do not panic. It’s also another good reason to not wait until the last minute to feed your pets. It’s very unsettling to see them show “dead” even when they really aren’t.
- Don’t trust the webpage for calculating your TOD. Make sure you keep track yourself and doublecheck each day when you claim your rewards to make sure it is showing correctly. Someone could inadvertently feed your pet a 1.5 TOD meal right after you fed it a 5 day meal which means your pet would be not be dying when you think it is….
Although this is one of my favorite projects and I think it has a lot of potential for being a pretty successful play-to-earn game, I do have some concerns. Please do keep these in the back of your mind as you evaluate this project.
- Even though the project is clearly in beta, the website does get really laggy at times. Sometimes even timing out before displaying all of my pets. This should be an easy fix with more horsepower on the backend, but I am concerned that it is still a problem that has not been resolved as of yet.
- User interface needs some TLC. I shouldn’t have to select my pets one by one to feed them all, or to mine all of their rewards. A simple “select-all” should be available. Yes, you can write directly to contract as a workaround, but it should be easily (and quickly!) done through the web interface.
- No published roadmap and lack of development. There has been talk of weapons and battles being implemented as well as breeding once 2,000 pets have been minted but progress has been slow. From what I can tell there are only 2 or 3 developers on this project and they are spread thin on other higher priority projects. I would like to see some other developers come on board and publish an actual roadmap.
- The $CUDL token needs more utility. Once you have leveled up your pet, you no longer need to purchase any $CUDL. You can stake it to earn MILK tokens but the rewards in my opinion are pretty useless unless you plan on taking a long extended vacation. (You can use MILK to hibernate your pets for 30 days.) Hopefully we’ll see more utility develop for this token which should in turn increase the value. Otherwise it will just continue a downward spiral as more and more players cash out instead of use their tokens.
An Open Opportunity
I think there is an opportunity for someone to offer a caretaking and feeding service for pets. The developers do allow the option of a caretaker but the problem is finding someone trustworthy especially if you have a bunch of leveled up pets. But if there was someone trustworthy and would guarantee that your pets get fed, backing it up with a replacement same-level pet if they fail, would that be worthwhile? Let me know in the comments.
I think the potential upside of this project outweighs the current risks and have put a nice portion of my portfolio into it. It’s definitely one to watch especially after the first 2,000 pets have been minted and we are able to breed our pets. It should be a clear winner once more utility is developed for the $CUDL token.